![]() One point in Illustrator corresponds to one unit in Glyphs. By default, one unit is a thousandth of an em. Or more precisely, whatever you have set your UPM (units per em) value to in the Font Info (Cmd-I). #Import illustrator into quartzcode fullĪ full em is whatever you set your font size to later on. This means that, by default, your Illustrator drawings are most likely too small. That’s approximately 17.6 centimeters (almost 7 inches), just for the x-height! And 500 units translate to 500 points in Illustrator. It’s a good idea to already scale your drawings in Illustrator. This keeps rounding errors at later stages to a minimum, especially if your Grid Spacing (see above) is not zero. ![]() For that purpose, you may want to set your measurement units to points. ![]() You can do that by right-clicking the rulers at the edges of the window or by changing your settings in Illustrator’s application preferences. Now, all you need to do is copy and paste your vector drawings from Illustrator into Glyphs. Make sure you copy only closed paths and make sure you have the right glyph activated when you paste. Illustrator uses one coordinate system for the whole canvas, whereas the coordinates in a font work on a per-glyph basis. Glyphs will recognize coordinates that are way off and ask you if you really want that object placed out of the glyph bounds. In 99.9 percent of the cases, you want to Correct Bounds:Īnd what about the width of the glyph? After pasting, you can quickly fix right sidebearing by entering its value in the grey info box. ![]() Or, you can set them all at once by selecting your glyphs in the Font tab and then entering the metrics values in the info area in the bottom left of the window. #Import illustrator into quartzcode full.#Import illustrator into quartzcode how to. ![]()
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